Home All Scripts Trending Forum Upload Script Login with Google
Universal Script | Skidded Shiftlock, Keyless 🔓 Keyless

Universal Script | Skidded Shiftlock, Keyless

18 views  •  6 days ago
U
Universal Script 📌
18 views 6 days ago #UniversalScript📌

Enhance your gameplay across any Roblox experience with the ultimate Skidded Shiftlock script designed to give you flawless camera control. Whether you are navigating intense obbies, engaging in fast-paced combat, or exploring massive worlds, this script seamlessly unlocks shiftlock functionality where it is normally restricted. Best of all, this utility is completely keyless, letting you dive straight into action without any annoying linkvertises or authorization steps.

Key Features

  • Universal Shiftlock: Unlock a smooth, responsive shiftlock camera toggle to dramatically improve your movement precision and aiming in any Roblox game.
  • Free & Keyless Access: Enjoy unrestricted access to this powerful script completely free of charge with zero keys or verification steps required.
  • Optimized & Lightweight: Written with highly optimized, lightweight code to guarantee flawless performance without lag on mobile executors like Delta, Codex, and Hydrogen, as well as PC executors.
  • Universal Game Compatibility: Works flawlessly across almost every Roblox game, adapting instantly to different camera scripts and core GUI layouts.

How to Use the Script

  1. Launch any Roblox game where you want to use the Universal Shiftlock script.
  2. Open your Roblox executor of choice, such as Delta, Codex, Hydrogen, or Wave.
  3. Copy the Skidded Shiftlock loadstring script code from below.
  4. Paste the copied script code into your executor’s text editor and click the Execute button.
  5. Tap the newly generated on-screen shiftlock button or use your designated hotkey to instantly lock your camera and dominate the game.
Compatible Executors: Codex, Delta, Hydro, Potassium, Volt, Wave, Xeno
Script Code
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")

local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

local isLocked = false
local selectedKey = nil
local toggleButton = nil
local isDragging = false
local dragConnection = nil

StarterGui:SetCore("SendNotification", {
	Title = "skidded",
	Text = "skidded by skidCarti",
	Duration = 6,
	Icon = ""
})

local function toggleLock()
    isLocked = not isLocked
    if isLocked then
        UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
        UserInputService.MouseIconEnabled = false
    else
        UserInputService.MouseBehavior = Enum.MouseBehavior.Default
        UserInputService.MouseIconEnabled = true
    end
    if toggleButton then
        toggleButton.Image = isLocked
            and "rbxasset://textures/ui/mouseLock_on@2x.png"
            or "rbxasset://textures/ui/mouseLock_off@2x.png"
    end
end

RunService.RenderStepped:Connect(function()
    if not isLocked then return end
    local character = LocalPlayer.Character
    if not character then return end
    local rootPart = character:FindFirstChild("HumanoidRootPart")
    if not rootPart then return end
    local lookVector = Camera.CFrame.LookVector
    rootPart.CFrame = CFrame.new(rootPart.Position) * CFrame.Angles(0, math.atan2(-lookVector.X, -lookVector.Z), 0)
end)

UserInputService.InputBegan:Connect(function(input, processed)
    if processed then return end
    if selectedKey and input.KeyCode == selectedKey then
        toggleLock()
    end
end)

local function createToggleButton()
    local screenGui = Instance.new("ScreenGui")
    screenGui.ResetOnSpawn = false
    screenGui.Parent = LocalPlayer.PlayerGui

    toggleButton = Instance.new("ImageButton")
    toggleButton.Size = UDim2.new(0, 70, 0, 70)
    toggleButton.Position = UDim2.new(0.5, 0, 0.5, 0)
    toggleButton.AnchorPoint = Vector2.new(0.5, 0.5)
    toggleButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
    toggleButton.Image = "rbxasset://textures/ui/mouseLock_off@2x.png"
    toggleButton.AutoButtonColor = true
    toggleButton.Parent = screenGui
    Instance.new("UICorner", toggleButton).CornerRadius = UDim.new(1, 0)

    local dragStart = nil
    local startPos = nil

    toggleButton.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            isDragging = false
            dragStart = input.Position
            startPos = toggleButton.Position

            dragConnection = UserInputService.InputChanged:Connect(function(input2)
                if input2.UserInputType == Enum.UserInputType.MouseMovement then
                    isDragging = true
                    local delta = input2.Position - dragStart
                    toggleButton.Position = UDim2.new(
                        startPos.X.Scale,
                        startPos.X.Offset + delta.X,
                        startPos.Y.Scale,
                        startPos.Y.Offset + delta.Y
                    )
                end
            end)
        end
    end)

    toggleButton.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            if dragConnection then
                dragConnection:Disconnect()
                dragConnection = nil
            end
            if not isDragging then
                toggleLock()
            end
        end
    end)
end

local function createKeybindSelector()
    local screenGui = Instance.new("ScreenGui")
    screenGui.ResetOnSpawn = false
    screenGui.IgnoreGuiInset = true
    screenGui.Parent = LocalPlayer.PlayerGui

    local overlay = Instance.new("Frame")
    overlay.Size = UDim2.new(1, 0, 1, 0)
    overlay.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
    overlay.BackgroundTransparency = 0.2
    overlay.Parent = screenGui

    local mainFrame = Instance.new("Frame")
    mainFrame.Size = UDim2.new(0, 350, 0, 0)
    mainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
    mainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
    mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
    mainFrame.ClipsDescendants = true
    mainFrame.Parent = screenGui
    Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 16)

    local title = Instance.new("TextLabel")
    title.Size = UDim2.new(1, -20, 0, 40)
    title.Position = UDim2.new(0, 10, 0, 10)
    title.BackgroundTransparency = 1
    title.Text = "Select Keybind"
    title.TextScaled = true
    title.TextColor3 = Color3.new(1, 1, 1)
    title.Parent = mainFrame

    local statusLabel = Instance.new("TextLabel")
    statusLabel.Size = UDim2.new(1, -40, 0, 40)
    statusLabel.Position = UDim2.new(0, 20, 0, 60)
    statusLabel.BackgroundColor3 = Color3.fromRGB(55, 55, 55)
    statusLabel.Text = "Press a key..."
    statusLabel.TextColor3 = Color3.new(1, 1, 1)
    statusLabel.Parent = mainFrame
    Instance.new("UICorner", statusLabel).CornerRadius = UDim.new(0, 10)

    local doneBtn = Instance.new("TextButton")
    doneBtn.Size = UDim2.new(0.48, 0, 0, 40)
    doneBtn.Position = UDim2.new(0.04, 0, 0, 115)
    doneBtn.Text = "Done"
    doneBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
    doneBtn.TextColor3 = Color3.new(1, 1, 1)
    doneBtn.Parent = mainFrame
    Instance.new("UICorner", doneBtn).CornerRadius = UDim.new(0, 10)

    local skipBtn = Instance.new("TextButton")
    skipBtn.Size = UDim2.new(0.48, 0, 0, 40)
    skipBtn.Position = UDim2.new(0.52, 0, 0, 115)
    skipBtn.Text = "Skip"
    skipBtn.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
    skipBtn.TextColor3 = Color3.new(1, 1, 1)
    skipBtn.Parent = mainFrame
    Instance.new("UICorner", skipBtn).CornerRadius = UDim.new(0, 10)

    TweenService:Create(mainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Back), {
        Size = UDim2.new(0, 350, 0, 170)
    }):Play()

    local inputConnection
    inputConnection = UserInputService.InputBegan:Connect(function(input, processed)
        if processed then return end
        if input.KeyCode ~= Enum.KeyCode.Unknown then
            selectedKey = input.KeyCode
            statusLabel.Text = input.KeyCode.Name
        end
    end)

    local function closeSelector()
        if inputConnection then
            inputConnection:Disconnect()
        end
        screenGui:Destroy()
        createToggleButton()
    end

    doneBtn.MouseButton1Click:Connect(function()
        closeSelector()
    end)

    skipBtn.MouseButton1Click:Connect(function()
        selectedKey = nil
        closeSelector()
    end)
end

createKeybindSelector()
💬 Comments 0
You

No comments yet. Be the first!