Description
Enhance your gameplay across any Roblox experience with the ultimate Skidded Shiftlock script designed to give you flawless camera control. Whether you are navigating intense obbies, engaging in fast-paced combat, or exploring massive worlds, this script seamlessly unlocks shiftlock functionality where it is normally restricted. Best of all, this utility is completely keyless, letting you dive straight into action without any annoying linkvertises or authorization steps.
Key Features
- Universal Shiftlock: Unlock a smooth, responsive shiftlock camera toggle to dramatically improve your movement precision and aiming in any Roblox game.
- Free & Keyless Access: Enjoy unrestricted access to this powerful script completely free of charge with zero keys or verification steps required.
- Optimized & Lightweight: Written with highly optimized, lightweight code to guarantee flawless performance without lag on mobile executors like Delta, Codex, and Hydrogen, as well as PC executors.
- Universal Game Compatibility: Works flawlessly across almost every Roblox game, adapting instantly to different camera scripts and core GUI layouts.
How to Use the Script
- Launch any Roblox game where you want to use the Universal Shiftlock script.
- Open your Roblox executor of choice, such as Delta, Codex, Hydrogen, or Wave.
- Copy the Skidded Shiftlock loadstring script code from below.
- Paste the copied script code into your executor’s text editor and click the Execute button.
- Tap the newly generated on-screen shiftlock button or use your designated hotkey to instantly lock your camera and dominate the game.
Features
Compatible Executors
Script
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local isLocked = false
local selectedKey = nil
local toggleButton = nil
local isDragging = false
local dragConnection = nil
StarterGui:SetCore("SendNotification", {
Title = "skidded",
Text = "skidded by skidCarti",
Duration = 6,
Icon = ""
})
local function toggleLock()
isLocked = not isLocked
if isLocked then
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
UserInputService.MouseIconEnabled = false
else
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
UserInputService.MouseIconEnabled = true
end
if toggleButton then
toggleButton.Image = isLocked
and "rbxasset://textures/ui/mouseLock_on@2x.png"
or "rbxasset://textures/ui/mouseLock_off@2x.png"
end
end
RunService.RenderStepped:Connect(function()
if not isLocked then return end
local character = LocalPlayer.Character
if not character then return end
local rootPart = character:FindFirstChild("HumanoidRootPart")
if not rootPart then return end
local lookVector = Camera.CFrame.LookVector
rootPart.CFrame = CFrame.new(rootPart.Position) * CFrame.Angles(0, math.atan2(-lookVector.X, -lookVector.Z), 0)
end)
UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if selectedKey and input.KeyCode == selectedKey then
toggleLock()
end
end)
local function createToggleButton()
local screenGui = Instance.new("ScreenGui")
screenGui.ResetOnSpawn = false
screenGui.Parent = LocalPlayer.PlayerGui
toggleButton = Instance.new("ImageButton")
toggleButton.Size = UDim2.new(0, 70, 0, 70)
toggleButton.Position = UDim2.new(0.5, 0, 0.5, 0)
toggleButton.AnchorPoint = Vector2.new(0.5, 0.5)
toggleButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
toggleButton.Image = "rbxasset://textures/ui/mouseLock_off@2x.png"
toggleButton.AutoButtonColor = true
toggleButton.Parent = screenGui
Instance.new("UICorner", toggleButton).CornerRadius = UDim.new(1, 0)
local dragStart = nil
local startPos = nil
toggleButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
isDragging = false
dragStart = input.Position
startPos = toggleButton.Position
dragConnection = UserInputService.InputChanged:Connect(function(input2)
if input2.UserInputType == Enum.UserInputType.MouseMovement then
isDragging = true
local delta = input2.Position - dragStart
toggleButton.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
end
end)
toggleButton.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
if dragConnection then
dragConnection:Disconnect()
dragConnection = nil
end
if not isDragging then
toggleLock()
end
end
end)
end
local function createKeybindSelector()
local screenGui = Instance.new("ScreenGui")
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.Parent = LocalPlayer.PlayerGui
local overlay = Instance.new("Frame")
overlay.Size = UDim2.new(1, 0, 1, 0)
overlay.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
overlay.BackgroundTransparency = 0.2
overlay.Parent = screenGui
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 350, 0, 0)
mainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
mainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
mainFrame.ClipsDescendants = true
mainFrame.Parent = screenGui
Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 16)
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -20, 0, 40)
title.Position = UDim2.new(0, 10, 0, 10)
title.BackgroundTransparency = 1
title.Text = "Select Keybind"
title.TextScaled = true
title.TextColor3 = Color3.new(1, 1, 1)
title.Parent = mainFrame
local statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1, -40, 0, 40)
statusLabel.Position = UDim2.new(0, 20, 0, 60)
statusLabel.BackgroundColor3 = Color3.fromRGB(55, 55, 55)
statusLabel.Text = "Press a key..."
statusLabel.TextColor3 = Color3.new(1, 1, 1)
statusLabel.Parent = mainFrame
Instance.new("UICorner", statusLabel).CornerRadius = UDim.new(0, 10)
local doneBtn = Instance.new("TextButton")
doneBtn.Size = UDim2.new(0.48, 0, 0, 40)
doneBtn.Position = UDim2.new(0.04, 0, 0, 115)
doneBtn.Text = "Done"
doneBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
doneBtn.TextColor3 = Color3.new(1, 1, 1)
doneBtn.Parent = mainFrame
Instance.new("UICorner", doneBtn).CornerRadius = UDim.new(0, 10)
local skipBtn = Instance.new("TextButton")
skipBtn.Size = UDim2.new(0.48, 0, 0, 40)
skipBtn.Position = UDim2.new(0.52, 0, 0, 115)
skipBtn.Text = "Skip"
skipBtn.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
skipBtn.TextColor3 = Color3.new(1, 1, 1)
skipBtn.Parent = mainFrame
Instance.new("UICorner", skipBtn).CornerRadius = UDim.new(0, 10)
TweenService:Create(mainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Back), {
Size = UDim2.new(0, 350, 0, 170)
}):Play()
local inputConnection
inputConnection = UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode ~= Enum.KeyCode.Unknown then
selectedKey = input.KeyCode
statusLabel.Text = input.KeyCode.Name
end
end)
local function closeSelector()
if inputConnection then
inputConnection:Disconnect()
end
screenGui:Destroy()
createToggleButton()
end
doneBtn.MouseButton1Click:Connect(function()
closeSelector()
end)
skipBtn.MouseButton1Click:Connect(function()
selectedKey = nil
closeSelector()
end)
end
createKeybindSelector()
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