Steal an Egg Script | Anti Cheat Bypass, Standalone, Keyless
Keyless
Description
Steal an Egg is a fast-paced Roblox game where players compete to collect rare eggs and outmaneuver opponents. This standalone script enhances your gameplay experience by automating egg collection and giving you complete movement control across the arena. Unlocking these features is completely hassle-free as the script is entirely keyless and ready to use immediately.
Key Features
- Auto Farm: Automatically gathers eggs throughout the map to rapidly boost your progression without manual effort.
- ESP: Highlights player locations and egg spawns through obstacles, giving you total spatial awareness.
- Teleport & Speed Hack: Instantly move to key map areas or boost your walking speed to outrun competing players easily.
- Free & Keyless Access: Completely free to execute with zero key systems or link verification steps required.
- Mobile & PC Optimized: Built with lightweight code optimized for Delta, Codex, Hydrogen, and Wave executors to prevent lag or FPS drops.
How to Use the Script
- Launch Steal an Egg on Roblox using your preferred mobile or desktop client.
- Open your script executor, such as Delta, Codex, Hydrogen, or Wave.
- Copy the official Pastebin loadstring snippet provided for the script.
- Paste the loadstring directly into your executor script tab and press the execute button.
- Open the in-game script GUI to toggle and adjust features like Auto Farm, ESP, and Speed Hack.
Features
Compatible Executors
Script
do
local function bypassClientDetections()
if typeof(filtergc) ~= "function" or typeof(debug) ~= "table" or typeof(debug.getupvalues) ~= "function" then
return false
end
local ok, fn = pcall(function()
return filtergc("function", { Constants = { "gmatch", "GetFullName" } }, true)
end)
if not ok or type(fn) ~= "function" then return false end
local setMeta = (typeof(setrawmetatable) == "function" and setrawmetatable) or setmetatable
if not setMeta then return false end
local okUv, ups = pcall(debug.getupvalues, fn)
if not okUv or type(ups) ~= "table" then return false end
for _, tbl in pairs(ups) do
if typeof(tbl) == "table" then
pcall(setMeta, tbl, { __newindex = function() end })
end
end
return true
end
pcall(bypassClientDetections)
local AcSlices = {}
local function ScanGCHeap(step, perChunk)
local scan = getgc or (debug and debug.getgc)
if type(scan) ~= "function" then return end
local ok, objects = pcall(scan, true)
if not ok or type(objects) ~= "table" then return end
perChunk = perChunk or 400
for i = 1, #objects do
local obj = objects[i]
objects[i] = nil
local okStep, stop = pcall(step, obj)
if okStep and stop == true then return end
if i % perChunk == 0 then task.wait() end
end
end
AcSlices.FreezeTables = function()
local setmeta = setrawmetatable or setmetatable
if not setmeta then return end
ScanGCHeap(function(obj)
if typeof(obj) ~= "table" or (getrawmetatable and getrawmetatable(obj)) then return end
local mainrun = false
for _, v in pairs(obj) do if v == obj then mainrun = true; break end end
if not mainrun then return end
for _, v in pairs(obj) do
if typeof(v) == "number" and v >= 1 and v <= 3 and obj[v] == nil then
pcall(setmeta, obj, { __newindex = function() end })
break
end
end
end)
end
AcSlices.WipeUGI = function()
local getconstants = getconstants or (debug and debug.getconstants)
local setconstant = setconstant or (debug and debug.setconstant)
if not (getconstants and setconstant and debug and debug.info) then return end
ScanGCHeap(function(Function)
if typeof(Function) ~= "function" then return end
local ok, Source = pcall(debug.info, Function, "s")
if not ok or type(Source) ~= "string" then return end
if not Source:find("ReplicatedFirst", 1, true) or not Source:find("UGI", 1, true) then return end
local okC, Constants = pcall(getconstants, Function)
if not okC or type(Constants) ~= "table" then return end
for Index, Constant in next, Constants do
if type(Constant) == "string" and Constant == "Humanoid" then
pcall(setconstant, Function, Index, "")
end
end
end)
end
AcSlices.ScrubX14 = function()
local getconstants = getconstants or (debug and debug.getconstants)
local HookFn = hookfunction or replaceclosure or hookfunc
if not (getconstants and HookFn and debug and debug.getstack and debug.setstack) then return end
ScanGCHeap(function(fn)
if typeof(fn) ~= "function" then return end
local ok, consts = pcall(getconstants, fn)
if not ok or type(consts) ~= "table" or not table.find(consts, "X-14") then return end
local old;
pcall(function()
old = HookFn(fn, function(...)
local stack = debug.getstack(1)
if type(stack) == "table" then
for idx, val in pairs(stack) do
if val == "X-14" then pcall(debug.setstack, 1, idx, nil) end
end
end
if old then return old(...) end
end)
end)
end)
end
AcSlices.SanitizeState = function()
local getupvalues = getupvalues or (debug and debug.getupvalues)
local getupvalue = getupvalue or (debug and debug.getupvalue)
local setupvalue = setupvalue or (debug and debug.setupvalue)
if not (getupvalues and getupvalue and setupvalue) then return end
ScanGCHeap(function(v)
if typeof(v) ~= "function" then return end
local ok, upvs = pcall(getupvalues, v)
if not ok or type(upvs) ~= "table" or #upvs ~= 19 then return end
local ok2, u2 = pcall(getupvalue, v, 2)
if not ok2 or typeof(u2) ~= "function" then return end
pcall(setupvalue, v, 2, function(a, b)
if b and typeof(b) == "table" then pcall(setmetatable, b, {}) end
return u2(a, b)
end)
end)
end
task.spawn(function()
pcall(AcSlices.FreezeTables); task.wait()
pcall(AcSlices.WipeUGI); task.wait()
pcall(AcSlices.ScrubX14); task.wait()
pcall(AcSlices.SanitizeState)
end)
end
task.spawn(function()
local SPEED = 100000
local Players = game:GetService("Players")
local player = Players.LocalPlayer
if type(hookmetamethod) ~= "function" or type(hookfunction) ~= "function"
or type(getgc) ~= "function" or type(islclosure) ~= "function"
or type(debug) ~= "table" or type(debug.info) ~= "function"
or type(debug.getupvalues) ~= "function" then
warn("[Delivery Fix] Incompatible executor - bypass not applied")
return
end
local lock = SPEED
local oldIndex
local newIndex = function(self, key, value)
if lock and key == "WalkSpeed" and value ~= lock then
local char = player.Character
if char and self == char:FindFirstChildOfClass("Humanoid") then
end
end
return oldIndex(self, key, value)
end
if type(newcclosure) == "function" then
newIndex = newcclosure(newIndex)
end
oldIndex = hookmetamethod(game, "__newindex", newIndex)
local targets = {}
for _, fn in next, getgc() do
if typeof(fn) == "function" and islclosure(fn) then
local okSrc, src = pcall(debug.info, fn, "s")
if okSrc and type(src) == "string" and src:find("ContentCatalog%.Runtime") then
local okA, params = pcall(debug.info, fn, "a")
local okU, ups = pcall(debug.getupvalues, fn)
if okA and params == 3 and okU and type(ups) == "table" and #ups == 5 then
table.insert(targets, fn)
end
end
end
end
for _, fn in ipairs(targets) do
local orig
local wrapper = function(a, b, c)
local sample = orig(a, b, c)
if type(sample) == "table" and sample.WalkSpeed and sample.Position and sample.Timestamp then
sample.WalkSpeed = SPEED
end
return sample
end
if type(newlclosure) == "function" then
wrapper = newlclosure(wrapper)
end
local ok = pcall(function()
orig = hookfunction(fn, wrapper)
end)
end
warn("[Delivery Fix] Speed Bypass applied successfully")
end)
task.spawn(function()
if type(filtergc) ~= "function" or type(debug) ~= "table"
or type(debug.setconstant) ~= "function" or type(debug.getconstants) ~= "function" then
warn("[Delivery Fix] Incompatible executor - fix not applied")
return
end
local ok, AntiCheat = pcall(function()
return filtergc("function", {Constants = { "GetFullName", "gmatch" }}, true)
end)
if not ok or type(AntiCheat) ~= "function" then
warn("[Delivery Fix] Anti-cheat function not found")
return
end
local constants = debug.getconstants(AntiCheat)
for i, v in pairs(constants) do
if v == "gmatch" then
debug.setconstant(AntiCheat, i, "nil")
warn("[Delivery Fix] Anti-cheat neutralized at index " .. tostring(i))
return
end
end
warn("[Delivery Fix] 'gmatch' constant not found")
end)
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