Night shift at Paulie’s Script Diarehha Jesus Hub updated, Keyless
Description
Survive the terrifying animatronic horrors with absolute ease using the updated Diarehha Jesus Hub script for Night Shift at Paulie’s. This powerful script provides you with essential survival utilities to outsmart your metallic pursuers and easily escape danger. Designed for seamless execution, this tool is completely keyless, allowing you to activate its powerful suite of features instantly.
Key Features
- ESP & Distance: Reveal the exact location and distance of every animatronic through walls so you can plan your movements safely.
- Infinite Power: Keep your security doors and lights operational indefinitely without ever running out of power.
- Ghost Mode: Slip past hostile animatronics completely undetected to complete your tasks risk-free.
- Keyless Access: Enjoy immediate access to the full suite of features without the hassle of completing key systems or navigating link shorteners.
- Multi-Executor Optimization: Runs smoothly without lag on all major mobile executors such as Delta, Codex, and Hydrogen, as well as premium PC executors.
How to Use the Script
- Launch Roblox and enter the game Night Shift at Paulie’s.
- Open your preferred Roblox executor client, such as Delta, Codex, Hydrogen, or Wave.
- Copy the loadstring script code block from below.
- Paste the code directly into the script executor’s textbox.
- Click the Execute button, open the GUI menu in-game, and toggle your desired features.
Features
Compatible Executors
Script
local P,S,L,st,O=game:GetService("Players").LocalPlayer,16,game:GetService("Lighting"),{e=false,f=false,p=false,g=false,a=false},{}
local oA,oO,oB=L.Ambient,L.OutdoorAmbient,L.Brightness
local SG=Instance.new("ScreenGui",game:GetService("CoreGui"))
local F=Instance.new("Frame",SG)F.Size,F.Active=UDim2.new(0,210,0,300),true
local dT,dS,sP
F.InputBegan:Connect(function(i)if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then dT,dS,sP=true,i.Position,F.Position i.Changed:Connect(function()if i.UserInputState==Enum.UserInputState.End then dT=false end end)end end)
F.InputChanged:Connect(function(i)if(i.UserInputType==Enum.UserInputType.MouseMovement or i.UserInputType==Enum.UserInputType.Touch)and dT then local d=i.Position-dS F.Position=UDim2.new(sP.X.Scale,sP.X.Offset+d.X,sP.Y.Scale,sP.Y.Offset+d.Y)end end)
local T=Instance.new("TextLabel",F)T.Size,T.Text=UDim2.new(1,0,0,25),"Diarehhea Jesus Back More Strong"
local sp=Instance.new("TextBox",F)sp.Size,sp.Position,sp.PlaceholderText=UDim2.new(0.9,0,0,20),UDim2.new(0.05,0,0,30),"Speed..."
sp.FocusLost:Connect(function()S=tonumber(sp.Text)or 16 end)
game:GetService("RunService").Heartbeat:Connect(function()if P.Character and P.Character:FindFirstChildOfClass("Humanoid") then P.Character:FindFirstChildOfClass("Humanoid").WalkSpeed=S end end)
local function btn(t,y,k,c)
local b=Instance.new("TextButton",F)b.Size,b.Position,b.Text=UDim2.new(0.9,0,0,20),UDim2.new(0.05,0,0,y),t..(c and "" or ": OFF")
b.MouseButton1Click:Connect(function()if c then c()return end st[k]=not st[k]b.Text=t..(st[k] and ": ON" or ": OFF")end)
end
local function grab()
if not(P.Character and P.Character:FindFirstChild("HumanoidRootPart"))then return end local r,old=P.Character.HumanoidRootPart,P.Character.HumanoidRootPart.CFrame
for _,o in ipairs(workspace:GetDescendants())do
local n=o.Name:lower()local em=o:FindFirstAncestorOfClass("Model")local emN=em and em.Name:lower() or ""
if(n:match("key") or n:match("card") or n:match("tool") or n:match("crowbar") or n:match("fuse") or n:match("vhs") or n:match("tape") or n:match("scissor"))and not o:IsDescendantOf(P.Character)and not(emN:match("endo") or emN:match("paulie") or emN:match("mike") or emN:match("donnie") or n:match("endo"))then
local p=o:IsA("BasePart")and o or o:FindFirstChildWhichIsA("BasePart")
if p then p.Anchored,p.CanCollide,r.CFrame=false,false,p.CFrame task.wait(0.04)
local pr=o:FindFirstChildWhichIsA("ProximityPrompt",true)if pr then pr.HoldDuration=0 fireproximityprompt(pr)end
if o:FindFirstChildOfClass("TouchTransmitter") or p:FindFirstChildOfClass("TouchTransmitter") then firetouchinterest(r,p,0)task.wait(0.01)firetouchinterest(r,p,1)end
if o:FindFirstChildWhichIsA("ClickDetector",true) then fireclickdetector(o:FindFirstChildWhichIsA("ClickDetector",true))end task.wait(0.04)
end end end r.CFrame=old
end
btn("ESP & Dist",55,"e")btn("Fullbright",75,"f")btn("Inf Power",95,"p")btn("Ghost Mode",115,"g")btn("Auto Collect",135,"a")
btn("Wipe Hitboxes",155,nil,function()
for _,o in ipairs(workspace:GetDescendants())do if o:IsA("Model")and(o.Name:lower():match("paulie") or o.Name:lower():match("animatronic") or o.Name:lower():match("mike") or o.Name:lower():match("donnie") or o.Name:lower():match("endo"))then for _,b in ipairs(o:GetDescendants())do if b:IsA("BasePart")then b.CanCollide,b.Size=false,Vector3.new(0,0,0)end end end end
end)
btn("Fire Remotes",175,nil,function()
for _,o in ipairs(game:GetDescendants())do if o:IsA("RemoteEvent") or o:IsA("UnreliableRemoteEvent") then pcall(function()o:FireServer()end)end end
end)
btn("Destroy Doors",195,nil,function()
for _,o in ipairs(workspace:GetDescendants())do local n=o.Name:lower()local ex=n:match("exit") or n:match("escape") or n:match("emergency") or n:match("leave")if o:IsA("ProximityPrompt") and not ex then o.HoldDuration=0 fireproximityprompt(o)end if o:IsA("Model")and(n:match("door") or n:match("gate") or n:match("vent") or n:match("lock"))and not ex then o:Destroy()end end
end)
btn("Manual Grab All",215,nil,grab)
local tps={O=CFrame.new(12,5,-45),B=CFrame.new(-25,-12,85),G=CFrame.new(45,3,-110),A=CFrame.new(5,22,-10)}local tI=0
for n,cf in pairs(tps)do
local b=Instance.new("TextButton",F)b.Size,b.Position,b.Text=UDim2.new(0.2,0,0,18),UDim2.new(0.05+(tI*0.23),0,0,240),n
b.MouseButton1Click:Connect(function()if P.Character and P.Character:FindFirstChild("HumanoidRootPart") then P.Character.HumanoidRootPart.CFrame=cf end end)tI=tI+1
end
task.spawn(function()
while task.wait(0.1) do
if st.f then L.Ambient,L.OutdoorAmbient,L.Brightness,L.ClockTime=Color3.fromRGB(255,255,255),Color3.fromRGB(255,255,255),2,14 else L.Ambient,L.OutdoorAmbient,L.Brightness=oA,oO,oB end
if st.p then for _,v in ipairs(workspace:GetDescendants())do if(v:IsA("NumberValue") or v:IsA("IntValue"))and(v.Name:lower():match("power") or v.Name:lower():match("energy") or v.Name:lower():match("gen"))then v.Value=100 end end end
if st.a then task.spawn(grab) end
if st.g then
for _,o in ipairs(workspace:GetDescendants())do if o:IsA("Model")and(o.Name:lower():match("paulie") or o.Name:lower():match("animatronic") or o.Name:lower():match("mike") or o.Name:lower():match("donnie") or o.Name:lower():match("endo") or o:FindFirstChild("Humanoid"))and o.Name ~= P.Name then for _,s in ipairs(o:GetDescendants())do if s:IsA("TouchTransmitter") or s:IsA("Script") or s:IsA("LocalScript")and(s.Name:lower():match("kill") or s.Name:lower():match("damage") or s.Name:lower():match("hit"))then s:Destroy() end if s:IsA("BasePart")then s.CanCollide=false end end end end
if P.Character and P.Character:FindFirstChildOfClass("Humanoid") then P.Character:FindFirstChildOfClass("Humanoid").Health=100 if not P.Character:FindFirstChildOfClass("ForceField") then Instance.new("ForceField",P.Character).Visible=false end end
else if P.Character and P.Character:FindFirstChildOfClass("ForceField") then P.Character:FindFirstChildOfClass("ForceField"):Destroy() end end
local pG=P:FindFirstChild("PlayerGui")if pG then for _,g in ipairs(pG:GetChildren())do if g:IsA("ScreenGui")and(g.Name:lower():match("scare") or g.Name:lower():match("jump"))then g:Destroy() end end end
for _,v in ipairs(O)do if v then v:Destroy() end end O={}
if st.e then
for _,o in ipairs(workspace:GetDescendants())do
if not o:IsDescendantOf(F)and(o:IsA("BasePart") or o:IsA("Model"))and not(o.Name:match("Cube") or o.Name:match("Mesh") or o.Name:match("Wall") or o.Name:match("Floor"))then
local n=o.Name:lower()local isM=o:IsA("Model")and(n:match("paulie") or n:match("animatronic") or n:match("mike") or n:match("donnie") or n:match("endo") or(o:FindFirstChild("Humanoid") and o.Name ~= P.Name))
if isM or n:match("key") or n:match("card") or n:match("tool") or n:match("vhs") or n:match("tape") or n:match("scissor") then
local h=Instance.new("Highlight",o)h.FillColor,h.FillTransparency=isM and Color3.fromRGB(255,0,0) or Color3.fromRGB(0,255,255),0.5 table.insert(O,h)
local aP=o:IsA("BasePart")and o or o:FindFirstChildWhichIsA("BasePart")if aP and P.Character and P.Character:FindFirstChild("HumanoidRootPart") then
local dst=math.floor((P.Character.HumanoidRootPart.Position-aP.Position).Magnitude)local bb=Instance.new("BillboardGui",aP)bb.Size,bb.AlwaysOnTop,bb.StudsOffset=UDim2.new(0,120,0,30),true,Vector3.new(0,3,0)
local tl=Instance.new("TextLabel",bb)tl.Size,tl.BackgroundTransparency,tl.Font,tl.TextSize,tl.Text,tl.TextColor3=UDim2.new(1,0,1,0),1,Enum.Font.SourceSansBold,9,o.Name.." ["..dst.."s]",h.FillColor table.insert(O,bb)
end end end end end end end)
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