[NEW!β¨] Spin A Height π Script | Unlock Lucky and Super Spin, Auto Coin, Keyless
Description
Not every script lives up to the hype, but this one for [NEW!β¨] Spin A Height π delivers what it promises. Featuring AutoFarm and ESP among other tools, it’s worth trying if you want to get more out of your sessions. no key needed.
What This Script Can Do
- AutoFarm: Automatically collects resources and repeats farming actions in [NEW!β¨] Spin A Height π without any manual input from you.
- ESP: Highlights other players or objects through walls so you always know where everything is on the map.
- Teleport: Instantly moves your character to a target location or waypoint in [NEW!β¨] Spin A Height π, saving you travel time.
- Speed Hack: Boosts your character’s movement speed so you can get around [NEW!β¨] Spin A Height π’s map much faster than normal.
- Access: No key system or Linkvertise redirect needed β just paste and run.
- Executor Compatibility: Works great on Delta, Codex, Hydrogen, Wave, and most mobile and PC executors.
How to Use This Script
- Start Roblox and join a [NEW!β¨] Spin A Height π server β any public server works fine.
- Wait until you’re fully loaded into the game world before running any script.
- Open your executor app (Delta, Codex, Hydrogen, Wave, or any compatible one) and go to the script tab.
- Copy the loadstring code shown on this page and paste it into your executor’s script box, then press Execute.
- A GUI or confirmation should appear in-game β use it to turn on the features you want and adjust any settings.
Features
Compatible Executors
Script
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Height Roll & Coin Script",
LoadingTitle = "Loading Script...",
LoadingSubtitle = "Please wait",
ConfigurationSaving = {
Enabled = false
},
Discord = {
Enabled = false
},
KeySystem = false
})
local Tab = Window:CreateTab("Main", 4483362458)
-- ================= [ FEATURE 1: SPIN MENU ] =================
local selectedOption = "Normal"
Tab:CreateDropdown({
Name = "Select Spin Option",
Options = {"Normal", "Lucky", "Super"},
CurrentOption = {"Normal"},
MultipleOptions = false,
Callback = function(Option)
selectedOption = Option[1]
end,
})
Tab:CreateButton({
Name = "Trigger Free Spin",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
if ReplicatedStorage:FindFirstChild("Remotes") and ReplicatedStorage.Remotes:FindFirstChild("RequestHeightRoll") then
local Event = ReplicatedStorage.Remotes.RequestHeightRoll
Event:FireServer(selectedOption)
Rayfield:Notify({
Title = "Spin Sent!",
Content = "Successfully sent spin request: " .. selectedOption,
Duration = 2.5,
Image = 4483362458,
})
else
Rayfield:Notify({
Title = "Error",
Content = "Remote not found! Make sure you are in the correct game.",
Duration = 4,
Image = 4483362458,
})
end
end,
})
-- ================= [ FEATURE 2: AUTO COIN BRINGER ] =================
local autoCoin = false
Tab:CreateToggle({
Name = "Auto Bring Coins",
CurrentValue = false,
Flag = "AutoCoinToggle",
Callback = function(Value)
autoCoin = Value
if autoCoin then
Rayfield:Notify({
Title = "Auto Coin",
Content = "Auto Bring Coins Enabled.",
Duration = 2,
Image = 4483362458,
})
-- Spawn a new thread so it doesn't freeze the game
task.spawn(function()
while autoCoin do
task.wait(0.1) -- Small delay to prevent crashing/lagging
local Player = game:GetService("Players").LocalPlayer
local Character = Player.Character
local RootPart = Character and Character:FindFirstChild("HumanoidRootPart")
-- Check if player is alive and the folder exists
if RootPart and workspace:FindFirstChild("CoinPickups") then
local coins = workspace.CoinPickups:GetChildren()
for _, coin in ipairs(coins) do
if coin:IsA("PVInstance") then
-- Teleport the coin to the player's HumanoidRootPart
coin:PivotTo(RootPart.CFrame)
end
end
end
end
end)
else
Rayfield:Notify({
Title = "Auto Coin",
Content = "Auto Bring Coins Disabled.",
Duration = 2,
Image = 4483362458,
})
end
end,
})
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