🔓 Keyless
This Murderers VS Sheriffs DUELS script is built for players who are serious about winning matches. With features like Hitbox Expander and ESP, you can improve your positioning and take down enemies faster. Runs with no key needed.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MVSS DUELS"
ScreenGui.DisplayOrder = 999999
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 300, 0, 300)
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -150)
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui
local OpenButton = Instance.new("TextButton")
OpenButton.Name = "OpenButton"
OpenButton.Size = UDim2.new(0, 100, 0, 30)
OpenButton.Position = UDim2.new(0, 10, 0, 10)
OpenButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
OpenButton.BorderSizePixel = 0
OpenButton.Text = "OPEN MENU"
OpenButton.TextColor3 = Color3.fromRGB(255, 255, 255)
OpenButton.Font = Enum.Font.Code
OpenButton.TextSize = 13
OpenButton.Visible = false
OpenButton.Parent = ScreenGui
local UIStroke = Instance.new("UIStroke")
UIStroke.Thickness = 3
UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
UIStroke.Parent = MainFrame
task.spawn(function()
while true do
for i = 0, 1, 0.01 do
UIStroke.Color = Color3.fromHSV(i, 1, 1)
task.wait(0.05)
end
end
end)
local TitleFrame = Instance.new("Frame")
TitleFrame.Name = "TitleFrame"
TitleFrame.Size = UDim2.new(0.6, 0, 0, 35)
TitleFrame.Position = UDim2.new(0, 10, 0, 0)
TitleFrame.BackgroundTransparency = 1
TitleFrame.Parent = MainFrame
local TitleText = Instance.new("TextLabel")
TitleText.Name = "TitleText"
TitleText.Size = UDim2.new(0, 65, 1, 0)
TitleText.BackgroundTransparency = 1
TitleText.Text = "MVSS DUELS"
TitleText.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleText.Font = Enum.Font.Code
TitleText.TextSize = 24
TitleText.TextXAlignment = Enum.TextXAlignment.Left
TitleText.Parent = TitleFrame
local MinimizeButton = Instance.new("TextButton")
MinimizeButton.Name = "MinimizeButton"
MinimizeButton.Size = UDim2.new(0, 30, 0, 30)
MinimizeButton.Position = UDim2.new(1, -65, 0, 2)
MinimizeButton.BackgroundTransparency = 1
MinimizeButton.Text = "-"
MinimizeButton.TextColor3 = Color3.fromRGB(200, 200, 200)
MinimizeButton.Font = Enum.Font.Code
MinimizeButton.TextSize = 24
MinimizeButton.Parent = MainFrame
local CloseButton = Instance.new("TextButton")
CloseButton.Name = "CloseButton"
CloseButton.Size = UDim2.new(0, 30, 0, 30)
CloseButton.Position = UDim2.new(1, -35, 0, 2)
CloseButton.BackgroundTransparency = 1
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.fromRGB(255, 70, 70)
CloseButton.Font = Enum.Font.Code
CloseButton.TextSize = 20
CloseButton.Parent = MainFrame
local Footer = Instance.new("TextLabel")
Footer.Size = UDim2.new(1, 0, 0, 25)
Footer.Position = UDim2.new(0, 10, 1, -25)
Footer.BackgroundTransparency = 1
Footer.Text = ""
Footer.TextColor3 = Color3.fromRGB(150, 150, 150)
Footer.Font = Enum.Font.Code
Footer.TextSize = 12
Footer.TextXAlignment = Enum.TextXAlignment.Left
Footer.Parent = MainFrame
_G.HeadSize = 35
_G.Disabled = false
_G.ESPEnabled = false
_G.TracersEnabled = false
_G.HitboxColor = BrickColor.new("Cyan")
_G.FOVEnabled = true
workspace.CurrentCamera.FieldOfView = 120
local HitboxButton = Instance.new("TextButton")
HitboxButton.Size = UDim2.new(0.85, 0, 0, 45)
HitboxButton.Position = UDim2.new(0.075, 0, 0.18, 0)
HitboxButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
HitboxButton.BorderSizePixel = 0
HitboxButton.Text = "Hitbox Expander: OFF"
HitboxButton.TextColor3 = Color3.fromRGB(255, 255, 255)
HitboxButton.Font = Enum.Font.Code
HitboxButton.TextSize = 18
HitboxButton.Parent = MainFrame
local ESPButton = Instance.new("TextButton")
ESPButton.Size = UDim2.new(0.85, 0, 0, 45)
ESPButton.Position = UDim2.new(0.075, 0, 0.38, 0)
ESPButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
ESPButton.BorderSizePixel = 0
ESPButton.Text = "ESP: OFF"
ESPButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ESPButton.Font = Enum.Font.Code
ESPButton.TextSize = 18
ESPButton.Parent = MainFrame
local TracerButton = Instance.new("TextButton")
TracerButton.Size = UDim2.new(0.85, 0, 0, 45)
TracerButton.Position = UDim2.new(0.075, 0, 0.58, 0)
TracerButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
TracerButton.BorderSizePixel = 0
TracerButton.Text = "ESP Tracers: OFF"
TracerButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TracerButton.Font = Enum.Font.Code
TracerButton.TextSize = 18
TracerButton.Parent = MainFrame
CloseButton.MouseButton1Click:Connect(function()
ScreenGui:Destroy()
end)
MinimizeButton.MouseButton1Click:Connect(function()
MainFrame.Visible = false
OpenButton.Visible = true
end)
OpenButton.MouseButton1Click:Connect(function()
MainFrame.Visible = true
OpenButton.Visible = false
end)
HitboxButton.MouseButton1Click:Connect(function()
_G.Disabled = not _G.Disabled
HitboxButton.Text = _G.Disabled and "Hitbox Expander: ON" or "Hitbox Expander: OFF"
end)
local colors = {BrickColor.new("Lime green"), BrickColor.new("Cyan"), BrickColor.new("New Yeller"), BrickColor.new("Hot pink")}
local colorIdx = 1
HitboxButton.MouseButton2Click:Connect(function()
colorIdx = (colorIdx % #colors) + 1
_G.HitboxColor = colors[colorIdx]
HitboxButton.Text = "Color Changed!"
task.wait(0.5)
HitboxButton.Text = _G.Disabled and "Hitbox Expander: ON" or "Hitbox Expander: OFF"
end)
ESPButton.MouseButton1Click:Connect(function()
_G.ESPEnabled = not _G.ESPEnabled
ESPButton.Text = _G.ESPEnabled and "ESP: ON" or "ESP: OFF"
end)
TracerButton.MouseButton1Click:Connect(function()
_G.TracersEnabled = not _G.TracersEnabled
TracerButton.Text = _G.TracersEnabled and "ESP Tracers: ON" or "ESP Tracers: OFF"
end)
game:GetService('RunService').RenderStepped:Connect(function()
for i, v in next, Players:GetPlayers() do
if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then
local isEnemy = (LocalPlayer.Team == nil or v.Team ~= LocalPlayer.Team)
if _G.Disabled and isEnemy then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize, _G.HeadSize, _G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.65
v.Character.HumanoidRootPart.BrickColor = _G.HitboxColor
v.Character.HumanoidRootPart.Material = Enum.Material.SmoothPlastic
v.Character.HumanoidRootPart.CanCollide = false
end)
else
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1)
v.Character.HumanoidRootPart.Transparency = 1
end)
end
end
end
for _, v in next, Players:GetPlayers() do
if v ~= LocalPlayer and v.Character then
local isEnemy = (LocalPlayer.Team == nil or v.Team ~= LocalPlayer.Team)
local humanoid = v.Character:FindFirstChild("Humanoid")
local hl = v.Character:FindFirstChild("EspHighlight") or Instance.new("Highlight", v.Character)
hl.Name = "EspHighlight"
hl.FillColor = Color3.fromRGB(0, 255, 255)
hl.Enabled = _G.ESPEnabled and isEnemy and humanoid and humanoid.Health > 0
end
end
end)
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